Wednesday, August 28, 2019

Game Analysis: Bottom Half Class Championship, Round 2

Hello everyone and welcome once again. The first thing you might notice is that this article is unusually short. There is a reason for that. This game was so bad that there really is only one spot in the game worth analysis, and the only reason I included it is because it does point out a very important factor in chess that many amateurs completely ignore. Otherwise, this is by far the worst game of the road trip! Yes, worse than the final round in Des Moines that I showed previously with numerous errors!

We will see a Fianchetto King's Indian, like we did in Round 1 of the Des Moines Open, but this one will be reached via a different move order, which will also illustrate a portion of the main point of the article. Further detail on this can be seen in the note to Black's 12th move.


2019 Bottom Half Class Championship, Round 2
W: Ronald Williams (1858)
B: Patrick McCartney (1996)
King's Indian Defense, Fianchetto Variation

1.c4 g6 2.Nc3 Bg7 3.g3 d6 4.d4 Nf6 5.Bg2 c6 6.e4 O-O 7.Nf3 Qa5

A word of note about move order. In the "normal" King's Indian Defense, this line would typically arrive via the move order 1.d4 Nf6 2.c4 g6 3.g3 Bg7 4.Bg2 O-O 5.Nf3 d6 6.O-O c6 7.Nc3 Qa5 8.e4 on the assumption that White were to castle here on move 8. Notice in the first game of the Des Moines Open, Black played 7...Bf5 rather than 7...Qa5. Both are lines in the Fianchetto King's Indian, but the move order played, with the early e4, does not allow Black to play that line, and so I decided to play the line I used to always play, the 7...Qa5 line. This illustrates one very critical factor when studying an opening. Do not simply select a single line at random, memorize the moves, and then think you are set! You have to look for preventable moves. The move ...c6 is not preventable by White barring doing something completely stupid, but the 7th move options by Black can be prevented, particularly via the English Opening move order, and so when you study an opening, you have to know all the odd move orders that can lead to it, and make sure you have those move orders covered. It is for this reason that I have studied all of the 6...c6 lines of the Fianchetto King's Indian, and not just the 7...Qa5 or 7...Bf5 line. This is why it's critical to understand the ideas behind the 6...c6 lines of the King's Indian (or whatever lines you decide to play) and not just memorize lines, as if all you did was memorize, you'd be clueless at this point if all you did was memorize the 7...Bf5 line.

8.Qe2

White is better off playing 8.O-O, transposing to the main line, and with best play, White can get a slight advantage after 8...Bg4 9.h3 Bxf3 10.Bxf3 e5 (10...Nfd7 used to be more popular, but those lines have since been pretty bleak for Black after 11.Be3 Qb4 12.Qb3 a5 13.Be2 Na6 14.Qc2 Qb6 15.Rad1 c5 16.d5 Nc7 and now Nunn's idea, 17.a4!, has lead to very bad results for Black) 11.d5 cxd5 12.cxd5 Nbd7 13.Bd2 Rfc8 14.Qe2 a6 15.h4 h5 16.Bg2 Qd8 17.Bh3 with a slight advantage for White, though a fully manageable position for Black.

Keep this position in mind when you reach the diagram below after White's 12th move.

8...Bg4 9.h3 Bxf3 10.Bxf3 e5 11.d5 cxd5 12.cxd5



So the difference between the line given in the note to White's 8th move and this position is that here White has played the passive Qe2, and has not castled. He lags behind in development compared to the main line, and the Queen can't come to the active square b3. This often leads to a kind of temptation, and that's what happens to Black here in this game. It is very important to note that in closed, blocked positions, the loss of time is not nearly as critical as wide open positions. Instead, Black should adjust the order of his moves to make White pay for the mis-placement of the Queen. For example, playing 12...a6 here is probably best, preventing the Queen from coming to b5, and follow that up with the ...Nbd7 and ...Rfc8 idea. Black's upcoming 12th move isn't outright losing, but what Black does shortly after that is!

12...Rc8 13.Bd2 Qd8 14.O-O Nbd7 15.a3

White continues to play passively. It is here that Black starts getting into serious trouble.

15...Nc5

Why not 15...a6? Again, the whole idea is to keep White passive. You are not going to successfully blast White simply because he has a passive position. The position is too closed for that.

16.Be3 Nb3

This move is artificial and yes, forces White to move the Rook, but the Knight is not ready to arrive at d4, and it forces White to play a move he wants to make anyway.

17.Rad1 Nd7?

Why? The Knight on f6 is restraining the Bishop from coming to g4 and expanding on the Kingside and along the h3-c8 diagonal. Why is Black moving it over to the Queenside. Again, it was all about temptation. Passive Queen on e2 and lack of activity on the Queenside and Black goes bonkers and tries to blast the Queenside when there is nothing there. Once again, 17...a6 is probably best.

18.Bg4

Of course!

18...Rxc3??

Really? What is Black trying to achieve here? He is not going to blast White on the Queenside simply because the Queen went to e2 rather than b3. White is now winning, and you will see that the moves for White were not hard to find at all. Simple chess wins the game for White.

19.bxc3 Ndc5 20.Qc2 Qa5 21.Rb1 Qxa3 22.Rb2 Na5 23.Rfb1 Na4 24.Ra2 Qxc3 25.Qxa4 b6 26.Rc2 Qd3 27.Be2 b5 28.Rxb5 1-0


A completely rotten game, and one that should never be repeated! The main thing to learn from this article is two-fold. The first is that it is critical to understand an opening and not just memorize a line or two, and move order tricks must be accounted for. I was successful from this aspect. The second thing to learn about this article, and this is where I completely failed, is that closed positions are not the same as open positions. In open positions, a couple of slow and/or passive moves can often lead to a successful blast by the opposing player, but in closed positions, such ideas rarely ever work, and the way to beat a player playing passive moves is to take the extra moves to prevent any possibilities for the opposing side, such as playing ...a6 in the game, which Black never did, and gradually expand as long as the opponent continues to play passive and do nothing. He likely won't see his King get mated in 25 moves, but slow and steady expansion by the opposing side will eventually paralyze and ultimately suffocate the side that is constantly playing passive moves. Do not be tempted into unsound garbage when faced with slow, passive play in blocked positions.

This concludes this article on the second round of the Bottom Half Class Championship. An absolutely rotten start for me, being 0 and 2 after two rounds, but yet I manage to turn things around and win the Under 2000 prize by winning the final three games of the tournament, the first of which is what will be seen next.

Until then, good luck in your games.

Sunday, August 18, 2019

Game Analysis: Bottom Half Class Championship, Round 1

Hello everyone and welcome. Those that have followed the previous five posts will know that I am covering the games from my two week road trip. The first of the two tournaments was in Des Moines, IA, and the five games from the Des Moines Open have been analyzed in those five posts. We now move on to the second half of the road trip, which was the 2019 Bottom Half Class Championship in the state capital of Lansing, Michigan. The name of the tournament refers to the geographical bottom half of Michigan, as opposed to the upper peninsula (or "U.P.") of Michigan, not the level of players. Actually, this tournament featured a tougher field of competition. In Iowa, I was the 6th seed out of 39 players in the top section. Here I was the 9th seed out of 16 players in the top section. Overall attendance in Michigan was about double that of Iowa (120 vs 62), but there were also six sections as opposed to only two in Iowa, and so the sections themselves were smaller. So the competition was definitely more of an uphill climb than Iowa was. Turns out, I give my opponent a run for his money but come up short in the first round, and play absolutely horribly in round 2. Those of you that read the articles from the Des Moines Open, you think my play was sub-par in rounds 2 and 5? You haven't seen bad until you see round 2 of this tournament! Then I literally bring up the rear and win the final three games to end up with the Under 2000 prize. We will see rounds 2 thru 5 in the following four articles, but for now, let's take a look at round 1.


2019 Bottom Half Class Championship, Round 1
W: Patrick McCartney (1996)
B: Manis Davidovich (2255)
Scandinavian Defense, Portuguese Variation

1.e4 d5 2.exd5 Nf6 3.d4 Bg4 4.Nf3

White can try 4.Be2, looking for the trade, or the adventurous 4.f3, which plays more into Black's hands where he is looking for White to weaken himself in order to pull off some tactical shot and looking to win in 25 moves or less, but this approach is simply a safe line, and after one more move by each player, reaches a position that can also arise from the 2...Qxd5 variation, specifically via 1.e4 d5 2.exd5 Qxd5 3.Nf3 Bg4 4.Be2 Nf6 5.d4.

4...Qxd5 5.Be2 Nc6

This is the more dynamic option for Black, going for an immediate attack on the d-pawn. The more solid approach is 5...e6.

6.O-O

This move is not bad, and by no means what lost the game for White, but it can be viewed as being a tad over-committal, already telling Black where the King is going, and removing an option for White when Black strikes at the center. Better is to over-protect with 6.Be3, answering 6...O-O-O with 7.Nbd2 Qf5 8.c4 e5 with 9.dxe5 Nxe5 10.Qa4 with ideas of castling Queenside. Here we are going to see White not have that option, and have to deal with a Black pawn on e4 the entire game.

6...O-O-O 7.c4 Qf5 8.Be3 e5



So the main difference between the line given at White's 6th move and here is that White is castled rather than having his b1-Knight developed to d2, and this makes a major difference as White is now going to be forced to advance and play with each side having a pawn majority on the side of the opposing King rather than trade the dangerous Black e-pawn off and castling Queenside. That said, White is not by any means worse here, and is actually still better, but he is having to take a riskier approach than if he had played 6.Be3.

9.d5 e4 10.Nd4 Nxd4 11.Bxd4 Bxe2 12.Qxe2 Bd6



13.Bxf6?!

This move is a positional mistake. White had feared the Greek Gift sacrifice, but it doesn't work. After the far superior 13.Rd1, White has the advantage, and attempts at the sacrifice fail for Black. After 13...Bxh2+? 14.Kxh2 Ng4+ 15.Kg1 Qh5 16.Qxe4 Nxf2 17.Bxf2 Qxd1+ 18.Qe1 and White has a near winning advantage, whether Black trades Queens or not, the two pieces are far superior in this case to the Rook and extra Pawn. For example, after 18...Qxe1+ 19.Bxe1 Rhe8 20.Nc3 followed by 21.Bf2, all critical entry points are covered.

13...Qxf6 14.Nc3 Qe5 15.f4 Qd4+

Better is 15...exf3 and Black is then able to maintain equality and maybe even a small advantage after the forcing sequence 16.Qxe5 Bxe5 17.Rxf3 f6.

16.Kh1 f5 17.Nb5 Qb6



18.a4?

Just about any normal move except this one gives White a slight advantage. He could play 18.Rab1, 18.Rad1, or even a radical pawn sacrifice with 18.b4 Bxb4 19.Rab1 a5 20.a3 with compensation for the Pawn. But here, White is surrendering the b4-square and Black can plug it up instantly and cease White's attack.

18...a6?

Black should play 18...a5 followed by putting the Bishop on b4, sewing the Queenside shut and then attacking the White King. Now White has a clear advantage if he finds the right moves.

19.a5! Qc5 20.b4!! Qxb4

So far so good for White. Now the final hurdle. Only five moves make any sense at all here. Attacking the Queen with one of the Rooks, or one of three Knight moves. One leads to an advantage for White. One leads to an equal position. The rest lose. Which move do you play? 21.Rab1, 21.Rfb1, 21.Na7+, 21.Nd4, or 21.Nxd6+?



21.Na7+?!

This is the move that leads to an equal position. The right move is 21.Nd4!. If Black tries to hold on to the f5-pawn via 21...g6, then White is clearly better after 22.Ne6 Rde8 23.Rfb1 Qc3 24.Rc1 Qf6 (24...Qb4? 25.Rab1 followed by 26.c5, winning) 25.Rab1 +/-.

Other moves lose. 21.Nxd6 Qxd6 puts Black up a Pawn for nothing, and both Rook moves allow 21...Qc5!

21...Kd7

Of course not 21...Kb8?? 22.Nc6+ bxc6 23.Rfb1 with a winning advantage.

22.Rab1

22.Rfb1? Qc3 and White can't grab the b-pawn.

22...Qc3?!

22...Qa3 is equal.

23.Rxb7

White missed his shot with the tempo-gainer 23.Rfc1! Qa3 24.c5 and now both 24...Bxc5 25.Qc4 and 24...Bxf4 25.Qf1 Bxc1 26.Qxf5+ Ke8 27.d6 Qe3 28.Qe6+ Kf8 29.Qe7+ Kg8 30.Qxd8+ Kf7 31.Qe7+ Kg6 32.Qe6+ Kh5 33.Qd5+ Kh6 34.Qd1 are winning for White.

23...Rb8 24.Rxb8 Rxb8 25.Qh5 Qf6



26.g4?

In essence, the losing move for White. White can maintain equality after 26.Nc6 Rb2 27.Qxh7 Rf2 and here many moves draw (but not taking the Rook!). White can also try 26.g3, which should also be equal. The move 26.Qxh7 allows 26...Bxf4 and 26.Qh3 looks tempting, but Black has the advantage if he doesn't fall for 26...Bxf4?? 27.g3, winning for White, and instead plays 26...Rb2 27.Nc6 Rf2, the difference here being the Queen on h3 as opposed to h7 with the h-pawn removed.

26...Qg6 27.Nc6 Rf8 28.Qxg6 hxg6 29.Ne5+ Bxe5 30.fxe5 f4



This endgame is basically won for Black. His pawn phlanx on e4 and f4 is far stronger than White's on d5 and e5. Both sides for the most part play the best moves at this point, one exception being White's 46th move due to time issues, but play through the moves and observe the endgame play and think about the alternatives at each move for White, and you'll realize how helpless White really is in this position.

31.Kg2 g5 32.Re1 e3 33.Kf3 Rh8 34.Kg2 Rb8 35.Kf3 Rb2 36.Re2 Rb1 37.h4 Rf1+ 38.Kg2 Rc1 39.hxg5 Rxc4 40.Kf3 Rd4 41.Re1 c6 42.e6+ Kd6 43.e7 Kxe7 44.dxc6 Kd6 45.Rc1 Kc7 46.Rc3?

White has put up the best resistance until now, but even after the relatively best 46.g6, Black is in the driver's seat after 46...Rd6 47.Kxf4 e2 48.Re1 Re6 49.Kf3 Kxc6 and White can never take on e2 as any trade down and Black will win the foot race, despite White being up a Pawn. For example, 50.Rxe2 Rxe2 51.Kxe2 Kb5 53.Kd3 Kxa5 54.Kc4 and now 54...Kb6 wins, but not 54...Ka4?? 55.Kd5! when it's a draw.

After the game move, Black's task is pretty easy.

46...Rd1 47.Rc4 Rf1+ 48.Ke2 Rf2+ 49.Ke1 g6 50.Re4 Kxc6 51.Re6+ Kd5 52.Rxg6 Rg2 53.Rf6 Ke4 54.g6 Rg1+ 55.Ke2 f3+ 56.Rxf3 Rg2+ 57.Kf1 Kxf3 58.g7 Rxg4 0-1


In some ways, a heartbreaking loss for White after having the opportunity to beat the top seed on moves 21 and 23, but even after that, it was move 26 that killed him. The biggest thing to pick up from this game is that understanding compensation is more important than getting your sacrificed material back. In essence, that's what White in that sequence during which he missed two golden opportunities. He regained his Pawn that he correct sacrificed on move 20. Thorough self-analysis of the final 28 moves by each player along with the line noted at White's 46th move is also a great way to brush up on your Rook endings as every move except White's 46th is pretty much correct. Different engines may give certain other moves in a few cases an extra couple of hundredths of a point, but the difference between say, -1.35 and -1.38, is irrelevant. What's important is that until White's 46th move, Black kept the advantage he had, and White kept Black from widening it and made Black continue to make the best moves, which is all White could do.

So unlike Iowa, I started this tournament with a loss, and next time, we will be looking at what was probably my worst game in the entire road trip. As mentioned before, you think rounds 2 and 5 were bad from Iowa? You haven't seen bad until you've seen this one, and that's what we will be covering next time!

Til then, good luck in your tournament games!

Saturday, August 10, 2019

Game Analysis: Des Moines Open, Round 5

Hello everyone and welcome. Here we will continue the road trip with the final round of the Des Moines Open, the first of the two weekend events I attended during this time. First a little on the situation. Oddly enough, in a section of 39 players, there was nobody with more than 3 points in the open section. What happened was the third round game of mine you saw in the 22nd edition of the French Connection, remember that one? French Exchange? Well, if you take the top four boards of round 3 and combine that with the top four boards of round 4, that was literally the only decisive result, and so that has lead to a 10-way tie for first place going into the last round with a score of 3, and then three more players with a score of 2.5. So the top seven boards in the final round were critical. Theoretically, a draw on each of the top five boards, which was very well possible at the rate things were going, combined with a decisive result on board 6 and the player with 2.5 beating the player with 2 on board 7 could have lead to a 12-way tie for first place. Obviously, the top 10 were all hoping for a decisive result in their favor and that the other four boards all draw.

Well, I was on board 5 in that group. It turned out that the top four boards were all decisive, and so all attention was on board 5. A win and you end up in a 5-way tie for first and collect $185. A draw and both of us were walking away, along with one other, with $33. A loss? You're going home with nothing.

Needless to say, this game is littered with missed opportunities, especially for White, but even Black had multiple chances in this game. Without further ado, let's take a look at the game. Be warned, you might need a sanity check after going through this one!


Des Moines Open, Round 5
W: Troy Curfman (1802)
B: Patrick McCartney (1996)
King's Indian Defense

1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 O-O 5.Bg5



This is a sideline available to White in the King's Indian Defense. The idea is simple. White wants a solid setup and not get into a theoretical battle where he constantly has to look out for sacrificial ideas by Black against his King, such as in the Mar Del Plata.

5...c5

Like in many other lines of the King's Indian, Black's main idea is to attack d4 and force White to commit to his pawn structure.

6.d5

White can also play 6.e3, when after 6...cxd4 7.exd4, Black tries to play against the d-pawn.

6...d6

Black has two options here. The move played in the game is the more solid line. Black wants to grab control of the central dark squares and create a mobile Kingside Pawn majority. The other option is the more dynamic Pawn break with 6...b5, the idea being that the d-pawn is weakened after 7.cxb5, in similar fashion to the Benko Gambit. Of course, if the Knight takes, then the e4-Pawn hangs.

7.h3

This move is not very good and a waste of time. It gives Black a hook more than anything else. White should proceed aggressively with 7.e4, to which Black would usually reply with 7...Bg4 8.Be2 Bxf3 to gain control of the dark squares, or else the more cautious 7.e3, against which Black can play 7...h6 8.Bh4 and then Black has two options. He can chase down the Bishop with 8...g5 9.Bg3 Nh5, where attempts to outright refute the line fail. For instance, 10.Nxg5 Nxg3 11.hxg3 hxg5 12.Qh5 Bf5! and Black has a winning position. Of course, White doesn't have to play the sacrificial lines and the position is unclear. The other option is to play 8...Qb6 9.Qc2 e5 with moves like ...Na6 and ...Bf5 coming. That is unless White plays en passant, after which Black will recapture with the Bishop and have the c6-square available to his Knight. Black is ok in both lines and you have a game.

7...Nfd7

This move is odd and probably not very good because in some ways it's too slow. Black was re-routing the Knight to e5 to trade off its counter-part on f3 since White didn't allow the Bishop to do it, but here, better is to play 7...h6 8.Bf4 g5 9.Bh2 Bf5 with a slight advantage for Black. He is getting very active very quickly, and always has that hook that White created on h3.

8.Qd2 Ne5 9.Nxe5 Bxe5 10.e4 Bg7

Black's play is very time consuming and he's lagging behind in development.

11.Bd3

As is usual in these fianchetto defenses, the Bishop is better placed on e2, and this scenario is no different.

11...Nd7 12.O-O Ne5 13.Rae1?

This move is not good. White has a completely dominating position after 13.Be2! f5 14.exf5 Bxf5 15.Bh6 Bxh6 16.Qxh6 Nf7 17.Qd2. The move played in the game does not lose for White, but he's lost his advantage.

13...Bxh3

Black wins a Pawn, and in the given situation, this is Black's best move, but he is by no means out of the woods and White has compensation for the Pawn as this opens up the h-file for White to attack the Black King.

14.f4?

This move, however, hands the advantage to Black. White had to play 14.Be2 with full compensation for the Pawn.

14...Nxd3 15.Qxd3 Bd7

The more active 15...Bg4 is better. There is no way to trap the Bishop with moves like f5 as any attack on the Bishop, which can't be done with a Pawn, can be covered with an ...h5 push by Black.

16.f5

The wrong Pawn break. White should be breaking with the other Pawn via 16.e5 with a roughly equal game.

16...h6 17.Bd2 Kh7

Black should proceed with 17...g5 immediately!

18.Rf3 Bf6?

This move is just outright wrong. Black should play something like 18...a6 here. Black is trying to over-protect g5 and then play ...g5, but the problem now is h6, even with ...g5 pushed.

19.Rh3 g5 20.Qg3

Far stronger is 20.Kf2, going immediately for the doubling of Rooks on the h-file. This move gives Black time.

20...Kg7 21.Kf2 Rh8 22.Reh1

It is amazing what one move can do. Now, Black is actually better. White had to play 22.Ne2 with a roughly equal position. Take a look at the diagram and see if you can figure out Black's best move.



22...Rh7??

It was a bit of a trick question. There are lots of moves that are good for Black. 22...e6, 22...Be5, and 22...Bd4+, for instance, all give Black the advantage. The move played in the game has got to be about the worst move on the board aside from intentionally hanging stuff. I noticed the mistake about 30 second after my move, or at least I thought I did, but as we will see, Black doesn't fix it for a while.

23.Rh5?

White spent 10 minutes on this move and failed to find the instantly winning move, 23.Bxg5!, when after 23...Bxg5 24.Rxh6! Rxh6 25.Qxg5+ Rg6 (All other moves are forced mate) 26.fxg6 and now the only way to stop mate is to throw away a bunch of material and White will win as 26...fxg6 allows forced mate, the longest variation being 27.Qh6+ Kf7 28.Qh7+ Kf6 29.e5+ (admittedly, when I saw this line, I envisioned 29.Rf1, which is also completely winning, but not as forceful) 29...Kxe5 30.Qg7+ Kf5 31.Qf7+ Ke5 32.Rh4 and Black can't stop the Rook from giving mate on e4.

23...Qh8

Black breathed a sigh of relief, thinking he was ok now, but he wasn't. He missed the equalizer with a move completely away from the action, namely 23...Qb6!! Now the sacrifice on g5 only leads to equality after 24.Bxg5 Bxg5 25.Rxh6 Qxb2+! 26.Ne2 Rxh6 27.Qxg5+ Rg6 28.fxg6 Qf6+!, eliminating the mating attack.

24.Bf4?

White misses it again! This time, it's 24.Bxg5 Bxg5 25.Rxh6 Rxh6 26.Qxg5+ Rg6 27.Rxh7 Rxg5 28.Rxa8 a6 29.Rb8 b5 30.Rb7, winning.

24...Rd8?

And once again Black misses the opportunity to go back on top. 24...Bd4+! answering 25.Be3 with 25...Be5 and any King move with 25...f6, all giving Black the advantage!

25.Ke2?

And yet again, White fails to cash in! 25.Bxg5!! again works here, this time with the sequence 25...hxg5 26.Rxh7+ Qxh7 27.Rxh7+ Kxh7 being Black's best of a bad situation. White has a Queen and Knight for Rook and Two Bishops with equal pawns, but White position is far superior here (computer gives it +3, if that gives you an idea).

25...a6?

Here Black equalizes by running. 25...Kf8 and an equal position arises. Back at the point after White's 22nd move, White had 45 minutes left to Black's 38, plus the 30 second increment per move. Now, White has 21 minutes left and Black has 18, and even after 44 minutes thought plus increment time, neither side has figured this situation out, and by now, all of the other relevant games were done, and all attention was on us two making a fool of ourselves. The top four boards had all been decisive, and so winning was even more critical here as a draw was about as good as a loss.

26.a4?

Once again, White can end it with 26.Bxg5!

26...b5?

And once again, Black fails to properly evaluate the situation. 26...Kf8! is now actually an advantage for Black, point being that the sacrifice no longer works. After 27.Bxg5? Bxg5, the best White has is 28.Qxg5 hxg5 29.Rxh7 Qd4 30.Rh8+ Kg7 31.R1h7+ Kf6 32.Rxd8 Qxc4+ with a winning advantage for Black. Of course, White doesn't have to take on g5, and the position is merely a slight advantage for Black.

27.axb5

Again 27.Bxg5 is best, but this time it's more complicated and drawn out. 27...Bxg5 28.Rxh6 Rxh6 29.Qxg5+ Rg6 30.Rxh8 Rxg5 31.Rxd8 b4 32.Rxd7 bxc3 33.bxc3 Rxg2+ 34.Kf3 Rc2 35.Rxe7 Rxc3+ 36.Kf4 Rxc4 37.a5 and White's winning.

27...axb5?

Again, the correct move is 27...Kf8, this time with an equal position.

28.cxb5 Rb8

Again both sides missing their move, 28.Bxg5 for White and 28...Kf8 for Black.

29.Bxd6??

One last chance for White. This time, a winning endgame results after 29.Bxg5 Bxg5 30.Rxh6 Bxb5+ 31.Kf2 (31.Nxb5 Rxh6 32.Qxg5+ Kf8 is equal) 31...Rxh6 32.Qxg5+ Rg6 33.Rxh8 Rxg5 34.Rxb8 Bd3 with a winning endgame for White. Now Black's totally winning.

29...exd6 30.Qxd6 Bxb5+ 31.Nxb5


Black to Move and Win


31...Rxb5

Yes, this move does lead to a clear advantage for Black, but Black had a far superior move (-9 vs -1.3) with 31...Qe8!!. For example, after 32.Nc3 Rxb2+ 33.Kd3 c4+ 34.Ke3 Rb3 35.Rxg5+ Bxg5+ 36.Kd4 Rxc3 37.Kxc3 Qxe4 and Black is up a full piece with the safer King and zero counterplay for White.

32.e5 33.Kf3 Qa8??

Black jettisons the Bishop, but in the wrong manner. Advantage Black after 33...Qd8! 34.exf6+ Qxf6. It should be noted at this point that both sides have 8 minutes left.

34.exf6+ Kg8 35.Ra1! Qe8 36.Re1! g4+

Or 36...Qa8 37.Qe5 and White's winning.

37.Kxg4 Re2

White has 4 minutes at this point while Black has under a minute with 30 second increment, and White spends 3 of his precious minutes here. Can you find the win?


White to Move and Win


38.Rxe2 Rxe2 39.Kg3

The winning move is 39.Kh4! Black has no perpetual and no way to continue to harass the White King. He is forced to go back with 39...Qe8 and is basically helpless in this position. White should win easily.

39...Qe8

Black had a stronger defense here. 39...Rh8!, getting the Rook active with a subsequent 40...Kh7. Note that this would have been impossible with the King on h4 as opposed to g3 because it would be mate in 3 after 39.Kh4 Rh8 40.Qb8+ Kh7 41.Rxh6+ Kxh6 42.Qxh8 mate. With the King on g3, Black has the g5-square as an escape for the King.

40.Qf4

40.Qe7! is lights out.

40...Qf8 41.Rh1

41.d6 is more straight to the point.

41...Rh8 42.Rb1 Kh7 43.Rh1 Rg8+ 44.Kf3 Rh8 45.g4 Kg8 46.Rh5 Qa8



Both sides are literally working off the increment at this point. White to move and win. You've got 30 seconds, GO!

47.Qe5

White is still winning, but this is not the dagger move. The real winner is in 47.Rg5+!! where 47...Kh7 48.Rg7 and 47...Kf8 48.Qd6+ Ke8 49.Qe7 are both mate while 47...hxg5 Qxg5+ 48.Kf8 Qg7+ 49.Ke8 Qxh8+ followed by 50.Qxa8 wins the Queen.

47...Qa3+ 48.Qe3 Qa8

Now White has the same opportunity again, the only difference being that 49.Rg5+ Kf8 is answered by mate a move quicker, 50.Qe7 mate.

49.Qxc5

He misses it again!

49...Kh7 50.g5 Rc8



Last chance for White. White to move and win, and this time, literally only one move works. Anything else is a draw or worse for White.

51.Qd4??

The win comes in the form of mate in 7 via 51.g6+ Kg8 52.gxf7+ Kh7 53.f8=N+ Kh8 54.Rxh6+ Kg8 55.Qg1+ Kxf8 56.Qg7+ Ke8 57.Qe7 mate.

Now the position is a draw, or at least it should be.

51...Qa3+ 52.Kf4?

The only move is 52.Kg4 with a draw. If 52...Kg8, then 53.Rh3 with advantage. Black should respond with 52...Qa2 or 52...Qc1, both of which draw. Note that 52.Ke4?? is losing. 52...Kg8 53.Rxh6 Rc1 and Black wins. White has no way to avoid mate without losing the Queen.

52...Qb3??

Black can win with 52...Qc1+ in which White's only move is 53.Ke5, then after 53...Qe1+, White must go back to f4 with 54.Kf4. Now 54...Qc1+ merely repeats. If 54...Qf1+, then 55.Kg3 is again only move, and then Black has nothing better than 55...Qe1+ 56.Kf4, and so since 56...Qc1+ and 56...Qf1+ both lead to perpetuals, the last shot is 56...Qe2, which turns out is the winner. After 57.Rg6+ (all other moves lose quickly) fxg6 58.f7+ Kxf7 59.Qf6+ Ke8 60.Qxg6+ Kd7 61.Qe6+ Qxe6 62.dxe6+ Kd6 and White has no way to hold the position. One of many, numerous examples would be 63.Kg4 Rc5 64.g6 Rc1 65.Kg5 Ke7 66.f6+ Kxe6 67.f7 Ke7, winning for Black.

The move played in the game should actually lose for Black!

53.g6+! Kg8 54.Ke5??

Going from completely won to dead lost! After 54.gxf7+ Kf8 55.Rh3 Qc4 56.Qxc4 Rxc4+, there is one move that wins for White, and that's 57.Kd5! The pawns are ugly, but it's enough for White to win the Rook ending.

54...Qg3+

There is now no way out. Everything leads to either mate or loss of the Queen for White.

55.Ke4 Re8+ 0-1

After such a crazy game, Black finished on top and joined the other four that won on the top five board in a five-way tie for first place with 4 points.


WOW! That game was a hand full. A LOT of tactics missed in a very high pressure situation. While an extremely ugly game, it can be an excellent resource if you are looking to work on areas such as tactics, sacrifices and combinations, visualization, dynamic defense, and seeing many insane, sick-looking moves that actually work! Needless to say, this was by far the craziest of the ten games on the entire road trip.

That does it for the Des Moines Open. Beginning with the next article, we will be going through the games I played in Lansing, MI. Until then, good luck in your games.

Sunday, August 4, 2019

Game Analysis: Des Moines Open, Round 4

Hello everyone and welcome again as we continue going through the games from the summer road trip. We are up to round 4 of the Des Moines Open. After two straight games with symmetrical pawn structures, here we will see just the opposite. Rather than a static position, we will see a more dynamic situation where we will see White fail to take advantage of his better position in the early middle game, and attempts to sacrifice a pawn to free his remaining pieces, but in turn, it changes the position from clearly better for White to slightly better for Black, but White's dynamic features are enough to put a slight scare to Black, and when he offers a draw, White correctly realizes the situation, and walks out with half the point. The game itself is fairly short, but we'll also look at what could have happened if Black hadn't offered the draw and continued to play on.


Des Moines Open, Round 4
W: Patrick McCartney (1996)
B: Steven Cusumano (1906)
King's Indian Attack

1.e4 c5 2.Nf3 e6 3.d3

The KIA vs Sicilian. When playing the King's Indian Attack, one must react to their opponent's moves. For instance, if Black ever plays ...d5, then White needs to put the Knight on d2 to avoid the Queen trade after a swap by Black on e4. Of course, if Black plays ...d5 right now, we directly transpose to the KIA vs French after 4.Nbd2. Otherwise, if Black doesn't play an early ...d5, then what White does again depends on Black. His first goal against these ...d6 lines is to expand in the center once his King is safe via c3 and d4, and if this is prevented by an ...e5 response by Black, then White will usually expand on the Queenside as the long diagonal will by blocked by Black's pawn, especially if Black fianchettos the Bishop. Often times, if Black does not play ...d5, White will want to delay a Nbd2 development of the Knight as the Knight blocks the Queen's view of d4, protecting the pawn and making it easier for White to get d4 in. In the game, we will end up not seeing Nbd2 at all, and actually, the Knight will end up being developed to the more active c3-square.

3...d6 4.g3 Nf6 5.Bg2 Be7 6.O-O O-O 7.Re1 Nc6 8.c3



White's position is extremely common and flexible. Black's position comes in different garden varieties. He could have fianchettoed the Dark-Squared Bishop and developed the King's Knight to e7. This puts more pressure on d4, but also can lead to some very weak dark squares around the Black King, especially if the Bishops get traded off. Here, instead, we see Black employing the small center (d6-e6) and developing the minor pieces classically, with the Bishop on e7 instead of g7. This leads to a more solid position with fewer weaknesses, but it does nothing to stop White's d4 push. If Black were to play 8...e5 here, then White's play would shift to the Queenside given that the center is blocked, and White doesn't have to worry about a Black Bishop hitting his Rook on a1, and so moves like b4 and a4 are not an issue for White.

8...Qc7 9.d4 cxd4 10.cxd4 e5

This is the wrong pawn to advance. Black should play 10...d5, which puts immediate pressure on d4, and after 11.e5 Ne4, White still has to prove something as his advantage is only slight.

11.d5 Nb8 12.Nc3 Nbd7 13.Nd2 a6 14.Nb3

This move has little point to it. The c5- and d4-squares are controlled by Black, and a5 is not much of an entry point here. Stronger is 14.a4 when 14...Nc5 15.Re3 Ng4 16.Rf3 leads to an advantage for White. If Black tries to alleviate his problems with 16...f5, he will drop a pawn after 17.h3 Nf6 18.exf5 e4 19.Re3 Bxf5 20.Ndxe4 with no compensation.

14...b6

This move is pointless. What is Black preventing that wasn't already prevented? Black's best move is 14...b5. This goes against general strategy, which says that when the center is completely blocked by pawn chains, you should attack the side of the board in which your pawns point. Black's blocked pawns point toward the Kingside, but none of his pieces are ready to go there. Playing ...f5 will just open up his King. Therefore, Black should play 14...b5, when 15.Bd2 Nc5 16.Qb1 Bd7 17.Nd1 Rfc8 18.Ne3 is roughly equal.

15.Be3 Nc5 16.h3 Bd7 17.Rc1 Qb7 18.Kh2 Rac8 19.f4 Na4



20.fxe5

This move is stronger than 20.Nxa4 Bxa4 21.Nc5 Bxd1 22.Nxb7 Rxc1 23.Bxc1, which is merely equal. Instead, the move played leads to a protected passed pawn for White.

20...dxe5 21.Qe2

Now was the time to play 21.Nxa4 Bxa4 22.Qf3 with advantage. 21.d6 looks tempting, but with correct defense, it only leads to an equal position after 21...Nxc3 22.bxc3 Bd8 23.c4 Rc6 24.c5 Be6 25.Qd2 Bxb3 26.axb3 bxc5 27.Bxc5 Bb6 28.Bxb6 Rxc1 29.Rxc1 Qxb6 30.d7 Rd8 31.Rc8 Kf8 32.Rxd8+ Qxd8 33.Qd6+ Kg8 as the d-pawn can't be held and White has to take either the a-pawn or e-pawn in return for the d-pawn.

The move played in the game also gave Black a chance to equalize.

21...Nxc3

Black equalizes after 21...Bb4 22.Nxa4 Bb5 23.Rxc8 Rxc8 24.Qd1 Bxa4.

22.bxc3 a5 23.c4 a4 24.Nd2 Be8



25.Bg5?

White's idea was simple. He sacrifices a pawn to open up the e4-square to launch his pieces, whether it be the Knight on d2 or the Bishop on g2. That said, White has the space advantage with the better coordinated minor pieces. Black's Rooks aren't even connected. Instead of trying to rush the issue via a Pawn sacrifice, White should instead play 25.c5 Bxc5 26.Bxc5 Rxc5 27.Rxc5 bxc5 28.Rb1 Qe7 29.Nc4 with a clear advantage to White. All of Black's pawns are blocked and his pieces are poorly coordinated.

25...Nxd5 26.exd5 Bxg5 27.Rc2 Qc7 28.Ne4 Be7 1/2-1/2

Black offered a draw here, which White was fairly quick to accept. He mentioned afterwards that he feared the passed d-pawn. White has some compensation for the missing pawn, but probably not a full Pawn's value. Black should probably have played on in this position. However, maintaining any advantage is extremely difficult here, and so maybe you can't blame Black for offering the draw, but it is White that has to find the right move. After something like 29.Rd1 Rd8 30.d6! Bxd6 31.Nxd6 Rxd6 32.Qxe5 Rd7 33.Qxc7 Rxc7 34.Rb1 b5 35.c5, the position is equal.


Probably the biggest thing to pick up from this game is that when you have a clear advantage, like White did going into his 25th move, it is best not to rush the attack and milk it for what it's worth. Giving up the pawn to open up the e4-square to try to conduct a quick attack on the King is not the way to go. Take the slower approach and take advantage of the positional factors in the position that are in your favor rather than trying to rush the attack on the opponent's King. That should only be done when the opponent has counterplay as well and it becomes more of a race.

This concludes the analysis of the fourth round of the Des Moines Open. Next time, we will probably see what was the most exciting game of the road trip where both sides had the opportunity to win in an extremely wild game, but only one of them actually did win. Check in next time to see whether that was my opponent or myself.

Wednesday, July 31, 2019

The French Connection: Volume 22

Hello and welcome to the twenty-second edition of The French Connection. We will be looking at the third round of the Des Moines Open, the first of the two tournaments I played in my annual July road trip. The variation played in this game was the Exchange Variation. Those of you that have read my article from September, 2017, covering a repertoire for Black against the Exchange Variation, will know what my take is on the Exchange Variation. Mimic White's play until he does something undesirable, and take advantage of it. It does possibly increase the chances at a draw, and wins tend to be long (this one's no different at 65 moves), but I can tell you that since taking up that strategy, I have yet to lose a game, and roughly two-thirds to three-quarters of them have been wins. In this game, we see White going about as far as physically possible of playing moves that we would mimic, and so like round two, we will be seeing a symmetrical position late into the opening. All of that said, this game should be a valuable lesson on endgame play as there are many winning opportunities missed. That said, all of those opportunities were Black's!

Without further ado, let's see what we have.


Des Moines Open, Round 3
W: Nathan Otten (1832)
B: Patrick McCartney (1996)

1.e4 e6 2.d4 d5 3.exd5 exd5 4.Nf3 Nf6 5.Bd3 Bd6 6.O-O O-O 7.c3 Bg4 8.Bg5 c6 9.Nbd2 Nbd7 10.Re1 Qc7 11.Qc2 Rfe8



So we have a totally symmetrical position. White played a slightly unusual move order, and notice that say, on move 7, Black played 7...Bg4 rather than copying White, but expected, and got, a mimic response by White. The normal move order to reach this position would be 7.Bg5 Bg4 8.Nbd2 Nbd7 9.c3 c6 10.Qc2 Qc7 11.Rfe1 Rfe8. Black saw no reason to mimic 7...c6 immediately since the Knight is developed to f3 and Black wants to play his Bishop to g4 anyway, pretty much no matter what White does, and so getting the Bishop out there so that the Queen's Knight can be developed to d7 without blocking the Bishop can be done quickly, but notice that we got back to the symmetrical position anyway.

And so now the ball is in White's court. White developed his minor pieces. Black did the same. White created the battery on the diagonal, and Black responded with his own on the corresponding diagonal. White moves his Rook to the open file, and Black does the same. All of White's moves thus far have been easy, automatic, and non-committal moves. The reason I say that they are non-committal is that you can always retreat a piece back to its original square if you need to. The same cannot be said about Pawns. You move a pawn forward, it can't come back. So unless White can find a non-committal move that Black can't play for tactical reasons, White is going to have to commit first. Let's look at what White can do here:

  • White can move a Queenside Pawn, but note that that would be a committal move, and Black can react accordingly, whether that be to continue to copy, or take advantage if you feel like White's move is weakening. For example, pushing 12.a3 would weaken the light squares on the queenside.
  • White can play a move like 12.Bf5, but that would just accelerate Black's desire to trade light-squared Bishops. Yes, it's not locked in like it would be in the advance variation, but with a pawn locked on d5, the light-squared Bishop is still Black's bad Bishop.
  • White can retreat the other Bishop to e3, but he is merely making his position more passive, and Black can proceed with his own attempts at an attack, or if he feels like White hasn't committed enough, he can continue to mimic.
  • White can toggle his Queen's Rook, but for what? To see if Black will commit? He can if he wants, or he can mimic White and take a draw if White literally refuses to make a committal move and does nothing. A draw for Black is not a bad thing.
  • White can lift the Rook, but Black will then trade before White is able to double up.
  • White can trade Rooks, reload, and in this one case, Black should initiate the trade because White will be forced to recapture in an undesirable manner. After 12.Rxe8+ Rxe8 13.Re1 Rxe1+ 14.Nxe1. After this, White has to spend another move to bring the Knight back to life, and so White wastes two moves bringing the Knight back and forth, and so he goes from being one tempo up by going first to Black having a full extra move. Black's situation becomes what White's situation would be at move 12 if you simply took all the Rooks off the board and told White he could now move twice! This can't be good for White at all.
  • The other option is to move 12.h3, which is what he does in the game.

12.h3

While this move may be the least of the evils for White, it has its own problems. First off, it doesn't appear to do much other than force Black to do what he wants to do. Move the Bishop to h5 and g6 to contest the White battery. Notice that Black can no longer do the same thing on g3 because now only one Pawn covers g3 whereas both of Black's pawns continue to cover the g6-square, allowing Black to contest the battery.

12...Bh5 13.Re2 Rxe2

As noted in the list of possible twelfth moves for White, Black needs to trade before White can double up.

14.Bxe2 Bg6 15.Bd3 Re8

There is no reason for Black to take on d3 at this time. Let White initiate the trade and use his extra time to develop another piece while White is busy taking pieces off the board. White immediately complies.

16.Bxg6 hxg6 17.Re1 Rxe1+

Again, because White has to take with a minor piece, this is one of the few times to initiate the trade because a Knight on e1 is not desirable for White, and White is not gaining time by moving his Knight to the back rank.

18.Nxe1 Nh7 19.Nef3 Nxg5 20.Nxg5 Nf8



So after a number of trades, let's look at the situation. The following observations should be made:

  • Black has the best minor piece. The Bishop, and it's his good one!
  • White's Knight on g5 might appear to be more active than the Knight on f8. That said, Black's last move actually serves the purpose of at least temporarily keeping the d2-Knight passive. Notice that if White tries to make it active via 21.Ndf3, then Black can trap the other Knight with 21...f6 with a winning position.

21.Qd1 Qe7 22.Ngf3

Notice that White ends up retreating his lone active piece, realizing the trap if White were to activate the other Knight, and also notice the extra time it's going to take White just to contest the e-file and get the Queens off.

22...Bf4 23.Kf1 g5 24.Qe2 Qxe2+ 25.Kxe2 f6

Freeing the Bishop from needing to guard the g5-Pawn, and giving the Black King a path to the center of the board via the light squares.

26.g3 Bc7 27.Ne1 Kf7 28.Kf3 Ne6 29.Nd3 Bd6 30.a3 Kg6 31.Nb3 b6

Taking the c5-square away from the Knights.

32.Nb4 Nd8 33.Nd2 a5 34.Nc2 b5 35.Nb3 a4 36.Nd2

White should prefer 36.Nc5, maintaining equality. Note that if Black tries to create the weak Pawn with 36...Bxc5, then 37.dxc5 Ne6 38.Nb4 sees the c6-Pawn be just as weak for Black as the c5-Pawn is for White, and if the Pawns are traded, Black has an extra Pawn island and White might have a slight advantage. Of course, Black should maintain equality and not capture on c5 in that scenario.

36...Kf5 37.Nb4 Ke6 38.Nf1 Bxb4!

Black correctly times the trade of the Bishop for the White. Black has an advantage no matter how White recaptures.

39.axb4



The fractured Queenside is a problem for White. White has to constantly watch out for tactical shots, especially a Knight sacrifice on c3 if he is unable to chase down the a-pawn prior to promoting.

39...Nf7 40.Nd2 Nd6 41.Kg4??

This move fails tactically. Better tries are 41.Ke3 or 41.g4. Black still has a small advantage in both cases, but the position is manageable for White. The move played should drop at minimum a pawn.

41...g6

My mind was on a defensive and prevention mentality, figuring the right moment would come for my Knight to charge in and either capture on b2 or sacrifice itself on c3, figuring Black has the long term advantage and should not rush. Normally, this would be good logic, but here it's an exception. Black should play 41...Ne4!!, winning at minimum a Pawn once the White Knight moves and Black is able to capture on f2. Note that 42.Nxe4 would be losing for White. After 42...dxe4, 43.Kh5 would be answered by 43...Kf5 44.g4+ Kf4, winning, while 43.h4 gxh4 44.gxh4 g6 is also winning for Black as White can't stop Black from walking right through the light squares to the b-pawn and win with the a-pawn.

42.f4

Giving Black yet another opportunity. White must bring the King back and play 42.Kf3.

42...gxf4

Once again, the winning move is 42...Ne4!, this time, answering a move like 43.Nb1 with 43...Nf2+ and 44...Nd1, winning a Pawn and the game. Taking on e4 also fails. 43.Nxe4 dxe4 and depending on what White does, the e-pawn or the unstoppable path to the b-pawn by the Black King wins it for Black.

43.Kf4 Kf7

Stronger is 43...g5+ 44.Ke3 f5, and now 45.h4 does not give White an outside passer. Actually, the opposite happens after 45...f4+ 46.gxf4 gxh4 with advantage for Black.

44.h4 Ne8 45.g4 Ng7 46.g5 Ne6+ 47.Kg4 Ng7 48.Nf3

White should repeat the position and play 48.Kf4, questioning Black what he's going to do. White should be able to draw that way.

48...Nf5 49.Kf4 Nd6

Better is 49...Ke6, against which White's best move is 50.gxf6 when after 50...Kxf6, Black still holds the advantage. The game move allows White to equalize.

50.Nd2 f5 51.Nf3 Ne4 52.Ne5+ Kg7

The only move, but enough to draw.



53.Nxc6

53.Nd3 or 53.Kf3 maintains equality and is safer than the move played. This move doesn't lose, but it causes more trouble for White than it's worth.

53...Nf2!

Again, the only move. Note that the sacrifice on c3 here would fail. 53...Nxc3?? 54.bxc3 a3 55.Na5 a2 56.Nb3 is winning for White.

54.Na7??

This move loses for White. The only moves are 54.Kf3 or 54.c4, the latter being not obvious at all. The former is a more likely defense to actually be found over the board.

54...Nd3+ 55.Kf3 Nxb2 56.Nxb5 Nc4 57.Kf4 a3??

Throwing away the win. There is nothing White can do to stop Black, and he will have to surrender the Knight anyway whenever Black does play ...a3, so why rush it now? The correct answer was to improve the position of the Black King with either 57...Kf7 or 57...Kf8. Only after the King is ideally placed should Black advance the a-pawn.

58.Nxa3 Nxa3 59.Ke5 Nb5 60.Kxd5 Nxc3+ 61.Kc4 Na4


White to move and draw


62.b5??

With both sides in time trouble, White buckles. Two moves draw here. 62.d5 and 62.Kd5. All other moves lose!

62...Nb6+ 63.Kc5??

This move makes absolutely no sense as White can no longer stop the f-pawn. That said, even after the more logical 63.Kd3, Black is winning after 63...Kf7.

63...f4 64.Kxb6 f3 65.Ka6 f2 0-1

The Black Pawn is too fast for White and so he resigned.


So once again, we saw a symmetrical position early on, but notice that it put the big question to White as to what he was going to do next. This allowed us to drive how the game would be played. Sure, it took a while to win, and the earliest available win to Black was at move 41, but the fact that Black had five opportunities to win (moves 41, 42, 43, 57, and 62) to White's none should say a little something about the validity of this symmetrical system. Even with a few errors by Black, it was White that had to find perfect moves every move just to avoid losing.

That concludes this edition of The French Connection. Until next time, good luck in your games, especially those that start out as a French Defense!

Saturday, July 27, 2019

Game Analysis: Des Moines Open, Round 2

Hello again everyone as we continue to cover the games during the road trip I took in mid-July. In the first game, we saw a fairly well played strategic win for Black. Maybe a slight hiccup or two, such as being under the assumption that trading the Bishop for the Knight was obligatory when it actually wasn't, but there were no blunders by Black, and so I felt pretty good going into this game.

Another story before getting into this game as it is relevant to what you will see in the game below. Literally during this time, while I was in Iowa, there was a thread on chess.com titled "Openings against e4 that are Open (except e5)", and the player was asking if there was any way to assure avoidance of a cramped position playing a Semi-Open Defense, to which I responded that no there is not. I also indicated that it does not mean your position will be cramped, but in all the Semi-Open Defenses, White has an option at a variation that specifically focuses on gaining space more than it does getting any kind of lead in development, where White is making a lot of early Pawn moves, for example, the French Advance, Sicilian lines with an early f4 (like Bg5 and f4 against the Najdorf), the Caro-Kann Advance, the Austrian Attack against the Pirc, the Four Pawns Attack against the Alekhine, etc. In no way am I saying these systems are necessarily White's best lines (especially the Alekhine Four Pawns Attack), but if White wants to play it, White can and there is nothing Black can do to prevent it once he's played 1...Nf6 against 1.e4. So my suggestion was to put in the effort to learn 1...e5 if he specifically wants to avoid being cramped, and grab his share of the center immediately.

Then this other user comes in, and diverts the topic, and starts talking about knowing an opening from one level or another, and that lead to this argument about whether it is possible to know openings at varying degrees, where my argument was you either know it or you don't, and used the French in my case as an example versus the Grunfeld. I can regurgitate 13 moves of the Seville Variation of the Grunfeld, but that doesn't mean I understand it. If White deviates, do I know what I'm doing? The answer is No! And I pointed out that there is no "Grunfeld at a 2000 level" versus a "Grunfeld at a 1700 level" and that there are 1700 players out there that know the Grunfeld better than I do. Does that make them better at chess? Absolutely not! Then I went over to the French and claimed that I understand the French as well as a GM, like Caruana, but made the distinct point that there are 4 key aspects to the game, not one. The first is "Understanding", not "Memorizing", the opening. Why are the pieces placed where they are? What are both White's and Black's general plans? It is NOT "What is Black's best move at move 49 in the Winawer?". Do you understand the opening moves, and do you understand both Black's and White's general plans? These questions, I can answer about the French as well as any GM. The problem becomes the other three items. Second, can you, if given a random position and all you are told is who is to move, evaluate the position correctly? At this point, we are not in the opening phase or the general plan phase. We are evaluating a specific position that could have come from any opening. Is White slightly better? Is Black winning? Etc. The third item is the ability to calculate, which is also where tactics come into play. How well can you calculate? How deep? Can you find all legitimate candidate moves? Etc. The fourth and final item is endgame knowledge. And so I specifically pointed out that it is only phase 1 of 4 and it is only the French, not all openings, that I can keep up with any GM. So I would point out that let's say Caruana and I both played the Black side of a French McCutcheon against Carlsen, and we both played the 8...g6 line. By move 12 or so, Caruana and I would likely have the same position and pretty much the same general plan. But by move 25, Caruana's far superior ability to evaluate and calculate is why he will likely have an equal position and I'm likely to be lost. At that point it has nothing to do with the opening. Then the one making the argument was picking at straws, saying things like (paraphrasing) "Well, how long did it take you to learn the French?", and let's say you respond "Two Years", and then he'd ask "Well, can you not have a different level of understanding the French after year 1?", to which I would tell him no, you don't. Let's say in the first year, you mastered the Advance and Exchange. Well, you know the French Exchange and the French Advance. You don't know the French Defense! He kept on trying to twist the question to get the answer he wanted and I wouldn't budge, and he eventually gave up, especially after others were backing up what I was saying. Overall, it got to the point of being funny because the other person was going to the point of stupidity to try to win the argument.

So how where does all this tie into the game you are about to see? Well, what you will see here is a game that wasn't as well played as the first one, and both sides had issues. From my perspective, White, I actually saw virtually all but one of the items that Black missed, and so why did I play the moves I played? It was poor evaluation of the position. The second of the four items mentioned in the argument above! Black, on the other hand, continues to miss these strong moves. So now you might ask how this is any different than the stink bomb games I played in the first six months of the year? The difference is, I actually saw what Black missed, whereas in the first six months of 2019, I was constantly blindsided by my Opponent's moves, and many things that my opponent missed were items that I missed as well until I ran it through a bot days later. The problem White has this game is position evaluation, something that is easier to fix than not being able to find threats by the opponent. So while observing this game, think from the perspective that White sees the lines given in the notes, but White's problem becomes the fact that he thinks the resulting position is say, "0.00" (using computer evaluation terms) when really it is "-1.80". For Black, this should be seen as a lesson on finding candidate moves and calculation.

With that said, let's take a look at Round 2 of the Des Moines Open.


Des Moines Open, Round 2
W: Patrick McCartney (1996)
B: Uddhav Aja Kanbur (1862)
Double Fianchetto Opening

1.Nf3 Nf6 2.g3 b6 3.Bg2 Bb7 4.O-O c5 5.b3

So this Double Fianchetto system is actually the first of what is now 15 opening videos (each roughly 10 hours long) by Grandmaster Damien Lemos. One rule of thumb that he gives is that White specifically wants to avoid the c4-d3 vs c5-d4 pawn complex, shutting out the Bishop on b2. One way to avoid this is whenever Black plays either ...d5 or ...c5 to answer with c4. If Black has played ...c5 and you play c4, the moment Black plays ...d5, White must either take or play e3. He cannot allow d5-d4 without e3 already played as then e3 can be answered by ...e5, and if Black plays ...e5 before ...d4, then White can take on d5 and Black will be forced to take back with a piece with a reversed Maroczy structure. The alternative is not to play c4 at all, and play a d3 and e4 setup, similar to a King's Indian Attack but with the Dark-Squared Bishop fianchettoed. Since the Black Knight is already on f6, White wouldn't have problems playing b3 if he plays c4, and so while White's move of 5.b3 is ok, he can also consider 5.c4. The only downside to 5.b3 is that if Black plays an early ...d5, then White needs to go for d3 and e4 instead of c4. Again, neither move is bad, but you have to understand the follow-up ideas in case Black plays an early ...d5.

5...g6 6.Bb2 Bg7 7.c4 O-O



So we now have this purely symmetrical position that is an odd hybrid between the Quadruple Fianchetto and the Symmetrical English. Now we will be talking quite a bit about symmetrical positions as the next game we are going to see also deals with symmetry early on. However, not all symmetry is the same. In certain openings, like the Exchange Slav or Exchange French, Black going purely symmetrical and putting the onus on White to prove his point is legitimate. But in other openings, there may be tactical issues (such as going symmetrical for too long in the Spanish Four Knights) or a legitimate advantage to going first, as would be the case here if White plays the right move.

8.d3

White should have played 8.d4 here with a slight advantage. Instead, White tries to make a useful waiting move, looking for a reaction by Black, and only then break the symmetry accordingly.

8...d6 9.a3

Often times a useful waiting move in these Double Fianchetto systems as it keeps the Knight out of b4 if developed to c6 and White might also play e3 and use the c2-square as a safe haven for either the Queen, or possibly the Rook and swing the Queen to a1, which is what happens in this game. If Black doesn't develop the Knight to c6 and goes to d7 instead, then possibilities of b4 may come into play at some point, expanding on the Queenside.

9...Nbd7 10.Nc3

So now the symmetry is broken.

10...a6 11.Rc1 Qc7 12.Rc2 e6 13.Qa1

White should take the time out here to play 13.e4, making it more difficult for Black to get in ...d5. For example, if he were to play 13...d5 here, White would have a fairly significant positional advantage after 14.cxd5 exd5 15.e5!

The move played allows ...d5 by Black, which I knew, but underestimated its value.

13...d5 14.e3

And here White should trade on d5 first. After 14.cxd5 exd5 15.e3, White might still be able to claim a slight edge because it's slightly easier for him to attack down his semi-open file (the c-file) than it is for Black to attack down his (the e-file) since White is much closer to breaking with b4 or d4 than Black is with d4 or f4.

14...Rfd8 15.Ne2

One last chance to trade on d5 and White doesn't do it.

15...dxc4!

The correct move by Black, avoiding any issues down the c-file as White can't legitimate take with the Rook here as 16.Rxc4 Bd5 would be a major problem for White.

16.dxc4 Ne8

Black can get a slight advantage if he goes after the weakened long diagonal via 16...Be4 17.Rd2 Qb7 18.Nh4 Bxg2 19.Nxg2 e5 as the Knights look clumsy, especially with f4 unavailable to them.

17.Rd1

And here, White should take on g7 for the same reason before going Rd1. After 17.Bxg7 Nxg7 18.Rd1, the Knight looks clumsy on g7.

17...Bxb2 18.Qxb2??



Here is another case of mis-evaluation. When I played this move, I was well aware that I am giving up an exchange, but my thought was that with the juicy holes on the dark squares around the Black King, the Knights were more valuable than the Rooks. This might be true if White had his remaining pieces swarmed around the Black King, like if the Knights were already there, and the other Rook was on the h-file. Then White might have something eliminating the Knight on d7, but here that isn't so. That said, unlike White's mis-evaluation, Black fails to execute it at all!

18...Ndf6??

Black should make White put his money where his mouth is, and play 18...Bxf3!. Here, White is forced to play 19.Rxd7 because the Rook was loose on d1, and so 19.Bxf3?? Ne5 leads to a double attack and White drops a full piece. After 19.Rxd7 Qxd7 20.Bxf3 Rb8, Black's simply winning. Instead, in a single move, we are back to an equal position.

19.Rcd2 Rxd2 20.Qxd2 Ne4

And this move is not good. Attacking the Queenside with 20...b5 or 20...Bc6 would maintain equality.

21.Qd3

And once again, White mis-evaluates the situation. I had seen the idea of 21.Qd7, which is the right move, and I saw that after 21...Qxd7 22.Rxd7 Bc6, the Rook is kicked back and that White has nothing better than 23.Rd1 and can't maintain infiltration. However, it's not the infiltration that's important here. It is the total control of the d-file, and we will see in the game that White gets into a bit of a situation where he has to worry about Black infiltrations of the Queen on the d-file.

21...N4f6 22.Nc3 Bc6 23.e4 Nd7 24.Qe3

Once again the wrong idea by White. He should be maintaining his domination on the d-file, and a move like 24.a4, stopping anything from Black over there, would maintain an advantage for White.

24...Ne5

Again the wrong idea by Black. Black is going for a trading mission when he should be playing on the Queenside. 24...b5 is roughly equal.

25.Nxe5 Qxe5 26.f4 Qc7 27.e5 Bxg2 28.Kxg2 Rd8 29.Rxd8 Qxd8



In this position, White is in the driver's seat. He has the space advantage with easier ability to maneuver the remaining pieces, the better Pawns, the better Knight. White has a large advantage here, but here is where things really start going south for White because of mis-evaluation of Black's threats.

30.Kf3

This is too slow. White should get on with it and play 30.Ne4. The reason I didn't do it was I feared infiltration by the Black Queen on d4, but the Queen alone can't win, and White can avoid tactics that would drop his pawns. For example, after 30.Ne4 Qd1 (30...Kf8 is relatively best), White can play 31.Nf2 with tempo and is ready to play 32.Qd3, either forcing Black to trade off his best piece, or taking over the open file.

30...Ng7!

This position is still at least equal, but White has more to worry about now. Infiltration by the Knight to f5 and d4 is one issue. The Queen coming in if White stops that is the other issue.

31.g4

White is willing to sacrifice a Pawn to keep the Knight out. This move would be ok if not for the one move missed by both players. 31.Kg2 with equality should be preferred.

31...Qh4

This leads to the Pawn sacrifice that I saw. The move that both missed was 31...h5!! Now White is going to get stripped open because 32.h3 is not possible. After 32...Qh4, Black wins at minimum a Pawn, and you might be saying to yourself "But didn't you say you were sacrificing a Pawn?" The difference is, this drops a Pawn on the Kingside. The Pawn that Black can win by force here is the a-pawn, out in Timbuktu, and that is what he does in the game.

32.Qf2 Qh3+ 33.Qg3 Qf1+ 34.Ke3

If White tries to hold the pawn with 34.Ke4 Qc1 35.a4, then 35...h5! is again a major problem for White, and this one I saw because the Queen is tied down to the Knight. After 36.h3 Qc2+ 37.Qd3, Black has 37...Qxb3.

34...Qc1+ 35.Kd3 h5 36.h3 Qxa3 37.Qh4?

The Pawn sacrifice was right, but now White needed to play 37.Kc2, maintaining equality. Instead, White went for the wrong idea of the mission of the Queen trying to perpetuate the King or else win a Kingside Pawn.

37...b5?

37...Qxb3 is simply winning for Black. Now the position's equal again.

38.Qd8+ Kh7 39.cxb5 axb5


White to Move and Draw


Here White has one move that draws, and the rest lose. Can you find it?

40.Nxb5??

Now White is losing, and Black has many ways to execute it, and so at this point, I'll simply point out times when he could put a complete end to White and then also the point Black blunders in the endgame as all White can do is watch and hope. The only move is 40.Ne4! Because of the mate threats, all Black can do is give perpetual check via 40...c4+ 41.Ke3 Qc1+ 42.Ke2 Qb2+ 43.Ke3 etc.

40...Qxb3+ 41.Nc3 Qa3 42.Qd7 Qc1 43.Qxf7 Qf1+ 44.Kd2 c4 45.Ne2 Qxh3 46.gxh5 Qd3+ 47.Ke1 gxh5 48.Qc7 Kg6 49.Qc5 Nf5 50.Qg1+ Kh7 51.Qa7+ Kh6 52.Qc5 Ng7 53.Qc8 Kg6 54.Qc5 Qb1+ 55.Kd2 Qa2+ 56.Ke1 Nf5 57.Qg1+ Kh7 58.Qg5 Ng7 59.Qg3 Qb1+ 60.Kd2 Nf5 61.Qg5



61...Qh1

Black missed on outright win here with 61...Qb4+, winning the Knight. If 62.Nc3, then 62...Qb2+ picks up the Knight. If 62.Kc1, then 62...Qe1+ picks up the Knight, and if 62.Kd1 or 62.Kc2, then 62...Ne3+ forces the King to c1 and then 63...Qe1+ picks up the Knight.

62.Qf6 Qd5+ 63.Ke1 h4 64.Qf7+ Ng7 65.Qf6 Qh1+ 66.Kd2 Qh3 67.Qe7 Qg4 68.Qc7 h3 69.Qxc4 Qg2

Here instead, 69...h2 is far stronger. Sure White can stop it with 70.Qe4+ and 71.Qh1, but the Queen is a horrible blockader and she is extremely restricted. Black is still winning there, despite White regaining the lost pawn. With Queens in an endgame, it's not a question of how many Pawns, but who has the best one! In this case, it's Black.

70.Qd3+ Kh6 71.Qg3

Last chance Black! One move maintains a winning advantage, the rest don't!

71...Kh5??

The game is now a draw. The only way to maintain the advantage was by trading Queens. 71...Qxg3! 72.Nxg3 Nf5 (using the tactic that the King is outside of the box) 73.Ne4 Kh5 and Black has a winning Knight ending.

72.Qxg2 hxg2 73.f5!

And here inlies the problem. Black cannot allow 74.f6 as then White is the one winning. So he must either surrender the g-pawn via promotion to drive the Knight back to g1, or else be forked and the White Knight will be on g2. Both of them lead to a draw as by the time Black gets both of White's pawns, he can't stop White from sacrificing the Knight for his final Pawn.

73...Nxf5 74.Nf4+ Kg4 75.Nxg2 Kf3 76.Ne1+

The Knight is headed for c5, from where it will sacrifice itself for the final Black Pawn.

76...Ke4 77.Nd3 Nd4 78.Nc5+ 1/2-1/2

Once Black responds with taking the Pawn, White will immediately grab the Pawn on e6 and K+N vs K is a draw.


So as mentioned in the introduction, we saw White mis-evaluate many of his moves. He also overlooked Black's possibility at move 31, and missed the draw at move 40, but otherwise, everything else explained in the game I physically saw while playing over the board. The problem was, I often saw it as being fine for White, when in actuality, it was far from that. As for Black, I'm not sure what to say. If I played Black in this game, I'd still be kicking myself now, two full weeks later. Call it a moral victory for White if you want, but to me it was more of a dirty draw. White did well to achieve the f5-push on move 73, but it was by no means forced. Oddly enough, while I do feel a little dirty about this game, the fact that I was able to see the vast majority of Black's winning ideas, with the lone exception of 31...h5, shows a sign that I at least played better than I was the first six months of the year. Sure, I should have lost this game, but how you lose does have a psychological impact. When my opponent is hitting me in the head with a baseball bat by playing strong moves that I never even considered, that's a sign of bad vision, and that can be far harder to fix than mis-evaluating positions.

I'll take the lucky draw, and next time, we'll be looking at the third round, where again, we will be looking at the theme of symmetry in the opening. Until then, good luck in your games.

Thursday, July 25, 2019

Game Analysis: Des Moines Open, Round 1

I am officially back from my 2019 summer vacation, which included two weekend tournaments, the first being in Des Moines, IA and the second being in Lansing, MI. This article and the next nine that I write will cover the ten games that I played in this year's "Summer Tour".

First a little background information and statistics. The Tuesday before I left, July 2nd, there was a friendly argument between Peter (the head of the Charlotte Chess Center) and myself about whether or not outside circumstances factor into one's ability to play decent chess. My argument was that it does, and the GMs that operate the Quality Chess publishing site even go as far as saying physical exercise and being in shape factors in as well as mental state, and Peter's argument was that it does not. Well, in the first six months of 2019, I have dealt with my best friend (and best man at my wedding 13 years ago) suffering an aneurysm and a stroke, where it wasn't even known if he would make it (I'm proud to say that he's recovering far more rapidly and successfully than expected), physical pain in the calves and feet with 2 months of physical therapy, three trips to the ER for my daughter (two due to health, one due to injury), and extreme stress at work in March, May, and June. It has been an extremely stressful first half of the year, and my performance over the board has been horrible the first six months of 2019. I played pathetically at Land of the Sky in January, bad in all games but one in the Charlotte Open in June, and numerous other one day tournaments and games at the club Tuesday night where playing well was the exception, not the rule. About the only strong performance I've had in the first half of the year was the Club Championship in April. Keep in mind, only the player really knows how he did. You can play well and lose, you can play lousy and win, and if you need proof of that, just look at the last article I wrote before this one, a game that I won that was littered with errors, and I remember that night walking away with a bad taste in my mouth that night, despite the win.

Well, it was a different story with these two tournaments. My family and I went to Dollywood the first half of the first week, which was a lot of fun, and then while the wife and daughter went to Chicago for a month to see her parents, I went to Iowa on Thursday, gambled a little and otherwise relaxed on Friday. I had been out of work for a full week at this point. I was fully relaxed and actually felt ready to play on Saturday, and my play in these two tournaments showed that compared to the first six months of the year. After Des Moines, I went to gamble and played in a number of poker tournaments in Battle Creek, MI, placing in the money in the Pot-Limit Omaha and No-Limit Holdem hybrid tournament, and finally concluded the two week trip with the tournament in Lansing, MI before coming back home. By no means did I play like a Grandmaster, and probably should have lost four of the ten games I played, but outside of one game out of the ten, which I will leave the suspicion looming until the article for that round is written and you'll get a laugh at how NOT to play chess, I actually feel like I played well by amateur standards. The games I either lost or drew, except one of course, were ones where the mistakes made were "typical amateur mistakes" that you can learn something from, not sheer stupidity like many of my losses were in the previous six months, and so I think one can conclude that exterior factors, especially mental, do play a role in how well one is able to play.

As far as statistics, I finished with a total of seven points in ten games, including six wins, two draws, and two losses. The Black/White split was equal, playing five games with each color. For those of you interested in specific openings, what you will see over the course of this article and the following nine include Three Frenches (which will be published under the French Connection series), Three King's Indians, a Double Fianchetto, a King's Gambit, a King's Indian Attack, and a Scandinavian. There were games with wild tactics, some found and some missed, and there were also a number of positional grinds, with the shortest game being 28 moves and the longest one being 78 moves, and so there will hopefully be something of interest for everyone over the course of these ten articles.


So without further ado, let's take a look at the first round of the Des Moines Open.

Des Moines Open, Round 1
W: Adv Kodipparambil (1660)
B: Patrick McCartney (1996)
King's Indian Defense, Fianchetto Variation

1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.Nf3 O-O 5.g3 d6 6.Bg2 c6 7.O-O Bf5 8.b3 Ne4 9.Bb2 Nxc3 10.Bxc3 Be4



So what we have here is a book line of the Fianchetto King's Indian with both sides playing strong moves. Let's take a look at the various factors of the position, which will explain all the main points behind this specific line of the Fianchetto King's Indian.

What can be said about White's and Black's position and why were the moves that each side made played?
  • The first thing to notice is that White has a space advantage. White's Pieces and Pawns span across four ranks whereas Black's span across only three ranks.
  • The lack of space explains Black's idea. He traded off a set of Knights, and with his last move, White has no way to avoid the trade of another set of minor pieces. When you have a space disadvantage, you typically want to trade pieces so that the other pieces are not crowded and tripping over each other. Now it should be added that while Black would like to trade pieces more than White would, there is probably one set of minor pieces that White specifically would benefit from trading, and that's the Dark-Squared Bishops.
  • The downside to Black's idea is notice that he moved his King's Knight twice and then followed that up with initiating the Knight trade on c3. He who initiates a trade always loses a tempo. Then, his Bishop has also moved twice, to f5 and then e4, and Black will likely be the one to initiate that trade. This leads to a loss of time for Black. Yes, as the previous bullet mentions, Black isn't suffering a crowded, cramped position, but because of these extra moves with the two minor pieces, he is behind White in development.


Therefore, White's position is probably slightly better here in this line due to the advantage in space and lead in development, but no more than that.

11.Qd2

As mentioned previously, Black would like to trade the Dark-Squared Bishops, but he can't do it yet as advancing the d-pawn would cause the Bishop to hang, and so White is looking to advance d5. Therefore, Black's next move comes to mind. How does one prevent d5 by White on his next move?

11...d5

By playing 11...d5 himself!

12.Rac1

Black weakened e5 with his last move, and White should seriously think about 12.Ne5 Bxg2 13.Kxg2 and White maintains a very slight, but nagging advantage. Note that taking on d5 is not good, and after 12.cxd5?!, Black should respond with 12...Qxd5! There is no easy way to harass the Black Queen, and after 13.Nh4 Bxg2 14.Nxg2 Rd8, Black has fully equalized.

12...e6 13.Rfd1 Re8

Not a bad move, but to keep the c3-Bishop passive, Black should consider 13...a5 here, as it keeps the White Bishop off of b4.

14.Qf4

With the annoying threat of something like 15.Ng5 with dual annoying threats on f7 and the Bishop on e4.

14...f6

So Black plays the prophylactic move, preventing the White Knight from coming forward.

15.Bh3

White specifically goes out of his way to avoid the Bishop trade, but it wastes a lot of time and benefits Black. Preferable was 15.h4, trying to further soften Black's Pawn cover around his King.

15...Bxf3

At first glance, it looks like this trade is necessary as otherwise, White can move the Knight, and then eventually trap the Bishop. However, it turns out this is not true, and the trade of Bishop for Knight is not necessary. After a move like 15...Nd7, if White tries to trap the Bishop with something like 16.Nd2, intending f3, Black can play 16...g5 with approximate equality.

16.Qxf3 f5



So now the position resembles a Stonewall Dutch type of positon, but with Black's bad Bishop gone. The White Bishop on h3 is mis-placed, but the Bishop pair and lead in development both mean something, and White is slightly better. Therefore, it would have been better for White to not trade off the Bishop for the Knight.

17.Qd3 Nd7 18.Bg2 Rc8

Both sides spent the last two moves relocating the worst placed pieces.

19.f3

This move is not best. If you observe Black's pieces, they all point at the center, and Black is practically ready to play either ...e5 or ...c5 himself. There is little covering the Kingside. Rather than trying for an e4 break, better would be to play something like 19.h4, or maybe play on the Queenside with 19.a4. There are many options for White that can maintain him a very slight but nagging advantage, but in addition to fighting where Black's strength is, White also weakened the dark squares around the King, particularly the g1-h7 diagonal.

19...Qb6

Black also gains full equality after 19...Nf6 20.e4 fxe4 21.fxe4 Nxe4 22.Bxe4 dxe4 23.Qxe4 Qd6.

20.Kh1

No better is 20.e4 c5 21.exd5 exd5 22.f4 cxd4 23.Bxd5+ Kf8 as White is now forced to play something like 24.Bb2 with equality. Note that 24.Bxd4?? loses to 24...Bxd4+ 25.Qxd4 Re1+ 26.Kg2 Qxd4 27.Rxd4 Rxc1.

20...c5 21.cxd5?

This tactical mistake is the straw that broke the Camel's back. Better was to keep tension and play 21.e3.

21...cxd4 22.Bb2

22.dxe6 loses to 22...Nc5! 23.Bxd4 Nxe3 while 22.Bxd4 loses to 22...Bxd4 23.Rxc8 Rxc8 24.dxe6 Nf6 25.Qxd4 Qxd4 26.Rxd4 Rc1+ 27.Bf1 Rxf1+ 28.Kg2 Rc1 29.Rd8+ Kg7 and now neither 30.e7 Kf7 nor 30.g4 fxg4 31.fxg4 g5 is sufficient to force Black to return the piece.

22...e5!



White is positionally busted here. The d5-pawn is weak, and there is no real good way to break up the Black Pawn chain. For example, 23.f4 would be answered by 23...e4 24.Qd2 Red8 and White still can't take on d4 for the same reason that 22.Bxd4 didn't work earlier.

23.h3 a6 24.e4 dxe3 25.f4?

White is in trouble and tries to confuse the matter, but this is not the way to do it. A better desperation shot would be 25.d6, but after 25...Red8, Black is still better.

25...exf4 26.Bxg7

This allows a tactical shot by Black, but the best move, 26.Rxc8, does not solve White's problems.

26...e2!

This move works because the capture on d1 comes with check.

27.Rxc8 exd1=Q+ 28.Qxd1 Rxc8 29.Bd4 Qd6 30.gxf4 Qxf4 31.Bb2 Qf2 32.d6

Again, White tries to confuse matters because of the risk of Black's airy King. However, when Black grabs the Bishop, the dark squares become very safe for the Black King.

32...Qxb2 33.Qd5+ Kg7 34.Qxb7

This allows mate in two, but White is lost either way.

34.Rc1+ 35.Kh2 Qe5# 0-1


So we see that the tournament started on a strong note. The following items should be learned from this game:
  • The game as a whole is a good example of identifying which player has the advantage in various categories and trying to identify who has the overall advantage based on the combination of factors.
  • This line with 6...c6 and 7...Bf5 often leads to a trade down of two minor pieces, but Black has to be careful as he will be behind in development.
  • When it looks like you are forced to trade a piece off, first see if there is any way to get it out without trading off a superior piece for an inferior piece. In the game, Black traded off his Bishop for a Knight (15...Bxf3) when continuing development via 15...Nd7 was possible because of the move 16...g5. Trading it off wasn't enough to cost Black the full point, but it did give White a nagging advantage.
  • Always assess the position of not just your pieces, but also your Opponent's. White went for the wrong pawn break because Black already had a ready-made attack in that area of the board.


That concludes the coverage of the first game of the Summer Tour. Next time, we will look at Round 2 of the Des Moines Open. Until then, good luck in your games.